WebbDeprecated. This event will fire from the main thread and allows the use of all of the Bukkit API, unlike the AsyncPlayerChatEvent . Listening to this event forces chat to wait for the main thread which causes delays for chat. AsyncPlayerChatEvent is the encouraged alternative for thread safe implementations. Webb7 nov. 2014 · I was wondering, why is PlayerChatEvent deprecated? Is it because of 1.8, or is there just a better method to use? All I need is for my method to be called whenever a player sends a chat message. And also, to be sure if it is a command, not to grab that. I can always check that, though, just by looking at the first character.
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Webb30 juli 2016 · You're creating an entity in an AsyncPlayerChatEvent. Instead, just use PlayerChatEvent and you can create entities without any issues PlayerChatEvent is deprecated, and i tried it before and it doesn't works :S Code (Text): if (programmer.wantWork () && programmer.dontHaveMuchExperience ()) { … Webb1 jan. 2024 · But PlayerChatEvent is deprecated because it has a performance hit on your server, so don't use it unless you have no other choice. I had to use PlayerChatEvent in my Dragonborn plugin because I needed to do a lot of complex things if the player said "Fus Ro Dah" in his chat. Code (Text): @EventHandler nutsack pronunciation
org.bukkit.event.player (Spigot-API 1.8.8-R0.1-SNAPSHOT API)
Webb24 mars 2024 · So that the public message that contains the keyword for my command isn't sent out to the public but I can still use that to provide some sort of output. Something like: Player types /hi. [Prompts for a player to say Hi to] Player types a normal public chat message: "Player2". Webb24 juni 2024 · I know what it is, the type PlayerChatEvent deprecated. #11 superjay204, Jun 24, 2024 + Quote Reply. superjay204. That's the problem! #12 superjay204, Jun 24, 2024 + Quote Reply. TK-FireWare. The only i thing i can think of is trying to put afkkick.main into quotationmarks dont know if it helps though Webb/**Handles an incoming chat message. * * @param async This changes the event to a synchronous state. * @param player the sending player * @param message the message * @return the completed event */ @SuppressWarnings("deprecation") public AsyncPlayerChatEvent onPlayerChat(boolean async, Player player, String message) { // … nutsack rated nutrition